marketplace
latest
false
- Release Notes
- Overview
- Getting Started
- Marketplace Vendors
- Marketplace Customers
- Publishing Guidelines
- Publishing Guidelines for Ready-to-go Automations
- Publishing Guidelines for Solution Accelerators
- Publishing Guidelines for Integration Service Connectors
- Security & IP Protection
- Other UiPath Listings
- Node-RED
- Setup
- Teams
- Microsoft Teams Scope
- Create Team
- Create Team From Group
- Get Team
- Get Teams
- Channels
- Create Channel
- Delete Channel
- Get Channel
- Get Channels
- Update Channel
- Chats
- Get Chat
- Get Chats
- Get Chat Members
- Messages
- Get Message
- Get Messages
- Get Message Replies
- Reply To Message
- Send Message
- Events
- Create Event
- Delete Event
- Get Event
- Get Events
- Users
- Get User Presence
- How It Works
- Technical References
- Get Started
- About
- Setup
- Technical References
- Azure Form Recognizer Scope
- Activities
- Analyze Form
- Analyze Form Async
- Get Analyze Form Result
- Analyze Receipt
- Analyze Receipt Async
- Get Analyze Receipt Result
- Analyze Layout
- Analyze Layout Async
- Get Analyze Layout Result
- Train Model
- Get Models
- Get Model Keys
- Get Model Info
- Delete Model
- Connectors
- How to Create Activities
- Build Your Integration
Marketplace User Guide
Last updated Sep 5, 2024
Type
Activity Creator
Select Browse for Types to open the Type Presenter and access more complex types.
Note: Any
references added to the Activities project (i.e.
MyCompany.MyProduct.Activities) will be available in this Type
Presenter. The Auxiliary project (i.e. MyCompany.MyProduct) is
included by default in this list of references, so any custom
classes added there are automatically usable in your
activities.
Generated Code
A property's type is declared in an `Argument` for more versatility in UiPath Studio. If any non-standard types are selected, a `using` statement with that type's namespace is automatically added to the top of the activity file.
using System;
...
#region Properties
[LocalizedDisplayName(nameof(Resources.Addition_FirstNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_FirstNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> FirstNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_SecondNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_SecondNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> SecondNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_Sum_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_Sum_Description))]
[LocalizedCategory(nameof(Resources.Output_Category))]
public OutArgument<int> Sum { get; set; }
#endregion
...
using System;
...
#region Properties
[LocalizedDisplayName(nameof(Resources.Addition_FirstNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_FirstNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> FirstNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_SecondNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_SecondNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> SecondNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_Sum_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_Sum_Description))]
[LocalizedCategory(nameof(Resources.Output_Category))]
public OutArgument<int> Sum { get; set; }
#endregion
...
Effect in UiPath Studio
Property descriptions are displayed in the designer as textbox placeholders. They can also be seen by hovering over the property in the Properties Pane.