- Visão geral
- Automação de Interface Gráfica
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- UI-ANA-018 - Listar atividades de OCR/Imagem
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- UI-DBP-013 - Uso Incorreto da Automação do Excel
- UI-DBP-030 - Uso de variáveis proibidas em seletores
- UI-DBP-031 - Verificação de atividades
- UI-PRR-001 - Simular clique
- UI-PRR-002 - Simular Digitação
- UI-PRR-003 - Uso incorreto do aplicativo aberto
- UI-PRR-004 - Atrasos Embutidos em Código
- UI-REL-001 - Idx grande em Seletores
- UI-SEC-004 - Dados de e-mail do seletor
- UI-SEC-010 — restrições de app/URL
- UI-USG-011 - Atributos não permitidos
- UX-SEC-010 — restrições de app/URL
- UX-DBP-029 - Uso de senha não segura
- UI-PST-001 - Nível de log de auditoria nas configurações do projeto
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- Anchor Base
- Anexar Navegador
- Anexar Janela
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- Texto Explicativo
- Marcar
- Click
- Clicar na Imagem
- Click Image Trigger
- Click OCR Text
- Clicar no Texto
- Click Trigger
- Close Application
- Fechar Guia
- Close Window
- Context Aware Anchor
- Copy Selected Text
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- Element Exists
- Element Scope
- Element State Change Trigger
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- Find OCR Text Position
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- Find Text Position
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- Avançar
- Ir para a Página Inicial
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- Replay User Event
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- Get Log Types
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- Manage Other App
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- Abrir URL
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- Deslizar Direcional
- Padrão de Desenho
- Positional Swipe
- Press Hardware Button
- Set Device Orientation
- Take Screenshot
- Obter parte da captura de tela
- Element Exists
- Execute Command
- Get Attribute
- Get Selected Item
- Get Text
- Set Selected Item
- Set Text
- Deslizar
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- Terminal
- Notas de versão
- Sobre o pacote de atividades Terminal
- Compatibilidade do projeto
- Melhores práticas
- Find Text
- Get Color At Position
- Get Cursor Position
- Get Field
- Obter Campo na Posição
- Obter Área da Tela
- Get Text
- Obter Texto na Posição
- Mover Cursor
- Mover cursor para o texto
- Enviar Tecla de Controle
- Send Keys
- Send Keys Secure
- Set Field
- Definir Campo na Posição
- Terminal Session
- Aguardar Texto do Campo
- Wait Screen Ready
- Aguardar Texto da Tela
- Aguardar Texto na Posição
- APIs de automação codificadas em terminais
MouseScroll na API de automação codificada UIAutomation: permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado.
Habilita a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado.
Definição
Namespace: UiPath.UIAutomationNext.API.Models
Assembly: UiPath.UIAutomationNext.API.Models (na dll UiPath.UIAutomationNext.API.Models)
Sobrecarregas
| Sobrecarga | Description |
|---|---|
MouseScroll(TargetAnchorableModel) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel. |
MouseScroll(TargetAnchorableModel, String) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel, enquanto especifica o destino para o qual rolar. |
MouseScroll(IElementDescriptor, MouseScrollOptions) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse. |
MouseScroll(TargetAnchorableModel, MouseScrollOptions) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel, enquanto personaliza a ação de rolagem do mouse. |
MouseScroll(String, MouseScrollOptions) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse. |
MouseScroll(RuntimeTarget, MouseScrollOptions) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma instância de runtime de um elemento do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse. |
MouseScroll(String, String, NScrollDirection, Int32) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto especifica o destino para o qual rolar, a direção de rolagem e o número de detenções da roda do mouse. |
MouseScroll(IElementDescriptor, IElementDescriptor, NScrollDirection, Int32) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto especifica o descritor do elemento para o qual rolar, a direção de rolagem e o número de detenções da roda do mouse. |
MouseScroll(String, NScrollDirection, Int32) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto especifica a direção de rolagem e o número de detenções da roda do mouse. |
MouseScroll(IElementDescriptor, NScrollDirection, Int32) | Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto especifica a direção de rolagem e o número de detenções da roda do mouse. |
MouseScroll(TargetAnchorableModel)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel.
MouseScroll(
TargetAnchorableModel target)
MouseScroll(
TargetAnchorableModel target)
target TargetAnchorableModel: The UI element that you send mouse scroll events to, identified by the TargetAnchorableModel object.
MouseScroll(TargetAnchorableModel, String)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel, enquanto especifica o destino para o qual rolar.
MouseScroll(
TargetAnchorableModel target,
string searchedTarget)
MouseScroll(
TargetAnchorableModel target,
string searchedTarget)
target TargetAnchorableModel: The UI element that you send mouse scroll events to, identified by the TargetAnchorableModel object.
searchedTarget String: The target to scroll into, identified by a string from Object Repository.
MouseScroll(IElementDescriptor, MouseScrollOptions)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse.
MouseScroll(
IElementDescriptor elementDescriptor,
MouseScrollOptions mouseScrollOptions)
MouseScroll(
IElementDescriptor elementDescriptor,
MouseScrollOptions mouseScrollOptions)
elementDescriptor IElementDescriptor: The UI element that you send mouse scroll events to, identified by a descriptor of an element from Object Repository.
mouseScrollOptions MouseScrollOptions: Additional options to customize the mouse scroll action. You can choose to customize:
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
MouseScroll(TargetAnchorableModel, MouseScrollOptions)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado pelo objeto TargetAnchorableModel, enquanto personaliza a ação de rolagem do mouse.
MouseScroll(
TargetAnchorableModel target,
MouseScrollOptions mouseScrollOptions)
MouseScroll(
TargetAnchorableModel target,
MouseScrollOptions mouseScrollOptions)
target TargetAnchorableModel: The UI element that you send mouse scroll events to, identified by the TargetAnchorableModel object.
mouseScrollOptions MouseScrollOptions: Additional options to customize the mouse scroll action. You can choose to customize:
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
MouseScroll(String, MouseScrollOptions)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse.
MouseScroll(
string target,
MouseScrollOptions mouseScrollOptions)
MouseScroll(
string target,
MouseScrollOptions mouseScrollOptions)
target String: The UI element that you send mouse scroll events to, identified by a string from Object Repository.
mouseScrollOptions MouseScrollOptions: Additional options to customize the mouse scroll action. You can choose to customize:
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
MouseScroll(RuntimeTarget, MouseScrollOptions)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma instância de runtime de um elemento do Repositório de objetos, enquanto personaliza a ação de rolagem do mouse.
MouseScroll(
RuntimeTarget target,
MouseScrollOptions mouseScrollOptions)
MouseScroll(
RuntimeTarget target,
MouseScrollOptions mouseScrollOptions)
target RuntimeTarget: The UI element that you send mouse scroll events to, identified by a runtime instance of an Object Repository element.
mouseScrollOptions MouseScrollOptions: Additional options to customize the mouse scroll action. You can choose to customize:
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
* `TargetOptions`:
+ **Timeout** - Specifies the amount of time (in seconds) to wait for the API to run before the `SelectorNotFoundException` error is thrown. The default value is 30 seconds.
+ **DelayAfter** - Delay time (in seconds) after executing the API. The default amount of time is 0.3 seconds (300 milliseconds).
+ **DelayBefore** - Delay time (in seconds) before the API begins performing any operations. The default amount of time is 0.2 seconds (200 milliseconds).
* `NChildInteractionMode` - The type of the interaction to use performing the actions.
* `CusorMotionType` - Specifies the type of motion performed by the mouse cursor. There are two available options:
+ **Instant** - The cursor jumps to the destination. By default, **Instant** is selected.
+ **Smooth** - The cursor moves gradually towards the destination.
* `NKeyModifiers` - Add one or more key modifiers to use in combination with the scroll. The following options are available: **None**, **Alt**, **Ctrl**, **Shift**, and **Win**. The default option is **None**.
* `NScrollDirection` - The direction in which you want the scroll to be performed. The following options are available:
**Left**, **Up**, **Right**, **Down**.
* `MovementUnits` - The amount of mouse wheel detents you want to scroll. The default is set to 10.
* `SearchedElementOptions` - The indicated UI element that you want to scroll to.
MouseScroll(String, String, NScrollDirection, Int32)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto especifica o destino para o qual rolar, a direção de rolagem e o número de detenções da roda do mouse.
MouseScroll(
string target,
string searchedTarget,
[NScrollDirection direction],
[int movementUnits])
MouseScroll(
string target,
string searchedTarget,
[NScrollDirection direction],
[int movementUnits])
target String: The UI element that you send mouse scroll events to, identified by a string from Object Repository.
searchedTarget String: The target to scroll into, identified by a string from Object Repository.
direction NScrollDirection: The direction in which you want the scroll to be performed. The following options are available: Left, Up, Right, Down.
movementUnits Int32: The amount of mouse wheel detents you want to scroll. The default is set to 10.
MouseScroll(IElementDescriptor, IElementDescriptor, NScrollDirection, Int32)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto especifica o descritor do elemento para o qual rolar, a direção de rolagem e o número de detenções da roda do mouse.
MouseScroll(
IElementDescriptor elementDescriptor,
IElementDescriptor searchedelementDescriptor,
[NScrollDirection direction],
[int movementUnits])
MouseScroll(
IElementDescriptor elementDescriptor,
IElementDescriptor searchedelementDescriptor,
[NScrollDirection direction],
[int movementUnits])
elementDescriptor IElementDescriptor: The UI element that you send mouse scroll events to, identified by a descriptor of an element from Object Repository.
searchedelementDescriptor IElementDescriptor: The element descriptor to scroll into.
direction NScrollDirection: The direction in which you want the scroll to be performed. The following options are available: Left, Up, Right, Down.
movementUnits Int32: The amount of mouse wheel detents you want to scroll. The default is set to 10.
MouseScroll(String, NScrollDirection, Int32)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por uma string do Repositório de objetos, enquanto especifica a direção de rolagem e o número de detenções da roda do mouse.
MouseScroll(
string target,
[NScrollDirection direction],
[int movementUnits])
MouseScroll(
string target,
[NScrollDirection direction],
[int movementUnits])
target String: The UI element that you send mouse scroll events to, identified by a string from Object Repository.
direction NScrollDirection: The direction in which you want the scroll to be performed. The following options are available: Left, Up, Right, Down.
movementUnits Int32: The amount of mouse wheel detents you want to scroll. The default is set to 10.
MouseScroll(IElementDescriptor, NScrollDirection, Int32)
Permite a rolagem em aplicativos enviando eventos de rolagem do mouse para o elemento de interface gráfica especificado, identificado por um descritor de um elemento do Repositório de objetos, enquanto especifica a direção de rolagem e o número de detenções da roda do mouse.
MouseScroll(
IElementDescriptor elementDescriptor,
[NScrollDirection direction],
[int movementUnits])
MouseScroll(
IElementDescriptor elementDescriptor,
[NScrollDirection direction],
[int movementUnits])
elementDescriptor IElementDescriptor: The UI element that you send mouse scroll events to, identified by a descriptor of an element from Object Repository.
direction NScrollDirection: The direction in which you want the scroll to be performed. The following options are available: Left, Up, Right, Down.
movementUnits Int32: The amount of mouse wheel detents you want to scroll. The default is set to 10.
- Definição
- Sobrecarregas
MouseScroll(TargetAnchorableModel)MouseScroll(TargetAnchorableModel, String)MouseScroll(IElementDescriptor, MouseScrollOptions)MouseScroll(TargetAnchorableModel, MouseScrollOptions)MouseScroll(String, MouseScrollOptions)MouseScroll(RuntimeTarget, MouseScrollOptions)MouseScroll(String, String, NScrollDirection, Int32)MouseScroll(IElementDescriptor, IElementDescriptor, NScrollDirection, Int32)MouseScroll(String, NScrollDirection, Int32)MouseScroll(IElementDescriptor, NScrollDirection, Int32)