- Overview
- UI Automation
- Applications and technologies automated with UI Automation
- Project compatibility
- UI-ANA-016 - Pull Open Browser URL
- UI-ANA-017 - ContinueOnError True
- UI-ANA-018 - List OCR/Image Activities
- UI-DBP-006 - Container Usage
- UI-DBP-013 - Excel Automation Misuse
- UI-DBP-030 - Forbidden Variables Usage In Selectors
- UI-PRR-001 - Simulate Click
- UI-PRR-002 - Simulate Type
- UI-PRR-003 - Open Application Misuse
- UI-PRR-004 - Hardcoded Delays
- UI-REL-001 - Large Idx in Selectors
- UI-SEC-004 - Selector Email Data
- UI-SEC-010 - App/Url Restrictions
- UI-USG-011 - Non Allowed Attributes
- UX-SEC-010 - App/Url Restrictions
- UX-DBP-029 - Insecure Password Use
- UI-PST-001 - Audit Log Level in Project Settings
- UiPath Browser Migration Tool
- Clipping region
- Computer Vision Recorder
- Activate
- Anchor Base
- Attach Browser
- Attach Window
- Block User Input
- Callout
- Check
- Click
- Click Image
- Click Image Trigger
- Click OCR Text
- Click Text
- Click Trigger
- Close Application
- Close Tab
- Close Window
- Context Aware Anchor
- Copy Selected Text
- Element Attribute Change Trigger
- Element Exists
- Element Scope
- Element State Change Trigger
- Export UI Tree
- Extract Structured Data
- Find Children
- Find Element
- Find Image
- Find Image Matches
- Find OCR Text Position
- Find Relative Element
- Find Text Position
- Get Active Window
- Get Ancestor
- Get Attribute
- Get Event Info
- Get From Clipboard
- Get Full Text
- Get OCR Text
- Get Password
- Get Position
- Get Source Element
- Get Text
- Get Visible Text
- Go Back
- Go Forward
- Go Home
- Google Cloud Vision OCR
- Hide Window
- Highlight
- Hotkey Trigger
- Hover
- Hover Image
- Hover OCR Text
- Hover Text
- Image Exists
- Indicate On Screen
- Inject .NET Code
- Inject Js Script
- Invoke ActiveX Method
- Key Press Trigger
- Load Image
- Maximize Window
- Microsoft Azure Computer Vision OCR
- Microsoft OCR
- Microsoft Project Oxford Online OCR
- Minimize Window
- Monitor Events
- Mouse Trigger
- Move Window
- Navigate To
- OCR Text Exists
- On Element Appear
- On Element Vanish
- On Image Appear
- On Image Vanish
- Open Application
- Open Browser
- Refresh Browser
- Replay User Event
- Restore Window
- Save Image
- Select Item
- Select Multiple Items
- Send Hotkey
- Set Clipping Region
- Set Focus
- Set Text
- Set To Clipboard
- Set Web Attribute
- Show Window
- Start Process
- System Trigger
- Take Screenshot
- Tesseract OCR
- Text Exists
- Tooltip
- Type Into
- Type Secure Text
- Use Foreground
- Wait Attribute
- Wait Element Vanish
- Wait Image Vanish
- Application Event Trigger
- Check/Uncheck
- Check App State
- Check Element
- Click
- Click Event Trigger
- Close Popup
- Drag and Drop
- Extract Table Data
- For Each UI Element
- Get Attribute
- Get Browser Data
- Get Text
- Get URL
- Go to URL
- Highlight
- Hover
- Inject Js Script
- Keyboard Shortcuts
- Keypress Event Trigger
- Mouse Scroll
- Navigate Browser
- Select Item
- Set Browser Data
- Set Runtime Browser
- Set Text
- Take Screenshot
- Type Into
- Use Application/Browser
- Perform browser search and retrieve results using UI Automation APIs
- Web Browsing
- Find Images
- Click Images
- Trigger and Monitor Events
- Create and Override Files
- HTML Pages: Extract and Manipulate Information
- Window Manipulation
- Automated List Selection
- Find and Manipulate Window Elements
- Manage Text Automation
- Load and Process Images
- Manage Mouse Activated Actions
- Automate Application Runtime
- Automated Run of a Local Application
- Browser Navigation
- Web Automation
- Trigger Scope Example
- Computer Vision Local Server
- Mobile Automation
- Release notes
- Project compatibility
- Get Log Types
- Get Logs
- Get Page Source
- Get Device Orientation
- Get Session Identifier
- Install App
- Manage Current App
- Manage Other App
- Open DeepLink
- Open URL
- Mobile Device Connection
- Directional Swipe
- Draw Pattern
- Positional Swipe
- Press Hardware Button
- Set Device Orientation
- Take Screenshot
- Take Screenshot Part
- Element Exists
- Execute Command
- Get Attribute
- Get Selected Item
- Get Text
- Set Selected Item
- Set Text
- Swipe
- Tap
- Type Text
- Terminal
Type Into
UiPath.Core.Activities.TypeInto
Sends keystrokes to a UI element.
Special keys are supported and can be selected from the drop-down list.
Shift
+End
to select only part of the text of a
control, you need to select Shift
and End
from the
list of special keys and the proposed text is [k(Shift)][k(End)]
. This
emulates the Shift
and End
key presses sequentially.
The correct text is [d(Shift)][k(End)][u(Shift)]
, where
d
stands for key down, k
stands for key press, and
u
stands for key up.
Input
-
Text - The text to be written in the specified UI element. Special keys are supported, and you can select them from the activity's drop-down list.
It is also possible to send down key presses or send up key presses by using this syntax:
%[d(ctrl)]
- to press a specific button down;%[u(ctrl)]
- to lift a specific button up.
%[d(ctrl)]v[u(ctrl)]
.
Options
- SimulateType - If selected, it simulates the type using the technology of the target application. This input method is the fastest of the three and works in the background. By default, this check box is not selected. If neither this nor the SendWindowMessages check boxes are selected, the default method performs the keystrokes using the hardware driver. The default method is the slowest, it cannot work in the background, but it is compatible with all desktop apps. If you select this property, it is recommended to check the state of the target UI element prior to execution. More details can be found on this page.
- SendWindowMessages - If selected, the type is executed by sending a specific message to the target application. This input method can work in the background, is compatible with most desktop apps, but it is not the fastest of the methods. By default, this check box is not selected. If neither this nor the SimulateType check boxes are selected, the default method simulates the keystrokes by using the hardware driver. The default method is the slowest, it cannot work in the background, but it is compatible with all desktop apps.
- DelayBetweenKeys - Delay time (in milliseconds) between two keystrokes. The default amount of time is 10 milliseconds. The maximum value is 1000 milliseconds.
- ClickBeforeTyping - When this check box is selected, the specified UI element is clicked before the text is written.
-
EmptyField - When this check box is selected, all previously-existing content in the UI element is erased before writing your text.
Note: In Web environments, fields are emptied by default. -
Activate - When this check box is selected, the specified UI element is brought to the foreground and activated before the text is written.
Note: If the Activate check box is not selected, the activity will type into the current active window. - AlterIfDisabled - If enabled, the action is executed even if the specified UI element is disabled.
Common
- DisplayName - The display name of the activity.
- DelayAfter - Delay time (in milliseconds) after executing the activity. The default amount of time is 300 milliseconds.
- DelayBefore - Delay time (in milliseconds) before the activity begins performing any operations. The default amount of time is 200 milliseconds.
-
ContinueOnError - Specifies if the automation should continue even when the activity throws an error. This field only supports Boolean values (True, False). The default value is False. As a result, if the field is blank and an error is thrown, the execution of the project stops. If the value is set to True, the execution of the project continues regardless of any error.
Note: If this activity is included in Try Catch and the value of the ContinueOnError property is True, no error is caught when the project is executed.
Misc
- Private - If selected, the values of variables and arguments are no longer logged at Verbose level.
- Target.Selector - Text property used to find a particular UI element when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and of some of its parents.
- Target.TimeoutMS - Specifies the amount of time (in milliseconds) to wait for the activity to run before the
SelectorNotFoundException
error is thrown. The default value is 30000 milliseconds (30 seconds). -
Target.WaitForReady - Before performing the actions, wait for the target to become ready. The following options are available:
- None - Does not wait for anything except the target UI element to exist before executing the action. For example, you can use this option if you want to retrieve just text from a web page or click a particular button, without having to wait for all UI elements to load. Note that this may have unwanted consequences if the button relies on elements which are not yet loaded, such as scripts.
-
Interactive/Complete - Waits all of the UI elements in the target app to exist before actually executing the action.
To assess if an application is in the Interactive or Complete state, the following tags are verified:
- Desktop applications - A
wm_null
message is sent to check the existence of the<wnd>
,<ctrl>
,<java>
, or<uia>
tags. If they exist, the activity is executed. - Web applications:
- Internet Explorer - The
<webctrl>
tag is used to check if the Ready state of the HTML document is set to Complete. Additionally, the Busy state has to be set to "False". - Others - The
<webctrl>
tag is used to check if the Ready state of the HTML document is Complete.
- SAP applications - First the presence of the
<wnd>
tag verified, after which a SAP specific API is used to detect if the session is busy or not.
- Target.Element - Use the UiElement variable returned by another activity. This property cannot be used alongside the Selector property. This field supports only UiElement variables.
- Target.ClippingRegion - Defines the clipping rectangle, in pixels, relative to the UiElement, in the following directions: left, top, right, bottom. It supports both positive and negative numbers.
Here you can see how the Type Into activity is used in an example that incorporates multiple activities.