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UI Automation Activities

Last updated Dec 20, 2024

CV Click

UiPath.CV.Activities.CVClickWithDescriptor

Description

Clicks a specified UI element which is targeted by using the UiPath Computer Vision neural network.

Project compatibility

Windows - Legacy | Windows

Configuration

Common
  • ContinueOnError - Specifies if the automation should continue even when the activity throws an error. This field only supports Boolean values (True, False). The default value is False. As a result, if the field is blank and an error is thrown, the execution of the project stops. If the value is set to True, the execution of the project continues regardless of any error.

    Note: If this activity is included in Try Catch and the value of the ContinueOnError property is True, no error is caught when the project is executed.
  • DelayAfter - Delay time (in milliseconds) after executing the activity.
  • DelayBefore - Delay time (in milliseconds) before the activity begins performing any operations.
  • DisplayName - The display name of the activity.
Input
  • ClickType - Specifies the type of mouse click (single, double, up, down) used when simulating the click event. By default, single click is selected.
  • Descriptor - The on-screen coordinates of the Target and each Anchor that is used, if any. These values are stored in a CvDescriptor proprietary object. Once the Indicate On Screen feature is used at runtime, the CvDescriptor is automatically generated in this field and has the following structure:
    "Target: Image (14,61,105,54) OffsetPoint: (-10,-75)" +
    "Anchor: Text 'Anchor1' (41,36,19,9)" +
    "Anchor: Text 'Anchor2' (75,36,37,9)" +"Target: Image (14,61,105,54) OffsetPoint: (-10,-75)" +
    "Anchor: Text 'Anchor1' (41,36,19,9)" +
    "Anchor: Text 'Anchor2' (75,36,37,9)" +
  • MouseButton - The mouse button (left, right, middle) used for the click action. By default, the left mouse button is selected.
  • TimeoutMS - Specifies the amount of time (in milliseconds) to wait for the activity to run before an error is thrown. The default value is 30000 milliseconds (30 seconds).
Misc
  • Private - If selected, the values of variables and arguments are no longer logged at Verbose level.
Options
  • CursorMotionType - Specifies the type of motion performed by the mouse cursor. There are two available options:

    • Instant - The cursor jumps to the destination
    • Smooth - The cursor moves gradually towards the destination. This option is suitable for elements that respond to interaction only when the mouse smoothly enters their area. Has no effect if SendWindowMessages or SimulateClick are enabled.

      By default, Instant is selected.

  • KeyModifiers - Enables you to add a key modifier. The following options are available: Alt, Ctrl, Shift, Win.
Reusable Region
  • InputRegion - Receives the target of another CV activity stored in a Rectangle variable, using it as a target for this activity. This enables you to pass the same target from one activity to another. Especially useful at design time, as it makes performing multiple actions on the same UI element easier. If a variable is set to this field, the current target and anchor elements of the activity are disabled. This field supports only Rectangle variables.
  • OutputRegion - Saves the target of this activity as a Rectangle variable. This enables you to pass the same target from one activity to another. Especially useful at design time, as it makes performing multiple actions on the same UI element easier.
Scroll
Note:

You can work with information stored in scrollable elements, such as lists, by selecting Refresh with Delay during the indication process and then scrolling up or down to reveal the elements you want to interact with.

The properties in this section are only taken into account if you have scrolled in this method while indicating.

  • DelayScreenshotAfterScroll - Defines the amount of time, in milliseconds, that the robot waits after scrolling and before refreshing the screen. Useful for automating applications or pages with dynamically loading UI elements.
  • NumberOfScrolls - The number of scrolls that are performed between each screenshot at run-time, while searching for the target element.
  • ScrollDirection - Specifies in which direction the scroll is performed at runtime, while searching for the target element. It can be Up, Down or None, depending on the direction we detected while indicating. If ScrollDirection is None, no scrolling is performed at run-time.
  • Description
  • Project compatibility
  • Configuration

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