activities
latest
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- Overview
- UI Automation
- Applications and technologies automated with UI Automation
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- UI-ANA-016 - Pull Open Browser URL
- UI-ANA-017 - ContinueOnError True
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DrawPattern
UI Automation Activities
Last updated Dec 20, 2024
DrawPattern
Draws a path marked by multiple points on the device screen. The points that create the path are recorded from the path of the finger on the device screen. You can add multiple finger paths to simulate screen interactions that involve multiple fingers.
Namespace: UiPath.MobileAutomation.API.Models
Assembly: UiPath.MobileAutomation.API (in UiPath.MobileAutomation.API.dll)
Overload | Description |
---|---|
DrawPattern(FingerPath, CoordinatesTypeEnum,
PressTypeEnum, float,
MobileOptions.DrawPatternOptions) | Draws a single path marked by multiple points on the device screen. |
DrawPattern(List<FingerPath>, CoordinatesTypeEnum,
PressTypeEnum, float,
MobileOptions.DrawPatternOptions) | Draws multiple paths marked by multiple points on the device screen. Suitable for scenarios where the user performs an action that requires two finger on the device screen. |
DrawPattern(FingerPath,
CoordinatesTypeEnum, PressTypeEnum, float,
MobileOptions.DrawPatternOptions)
Draws a single path marked by multiple points on the device screen.
DrawPattern(
FingerPath fingerPath,
CoordinatesTypeEnum coordinatesType = CoordinatesTypeEnum.DeviceIndependentPixels,
PressTypeEnum pressType = PressTypeEnum.ShortPress,
float waitTime = 0f,
MobileOptions.DrawPatternOptions options = null
DrawPattern(
FingerPath fingerPath,
CoordinatesTypeEnum coordinatesType = CoordinatesTypeEnum.DeviceIndependentPixels,
PressTypeEnum pressType = PressTypeEnum.ShortPress,
float waitTime = 0f,
MobileOptions.DrawPatternOptions options = null
fingerPath
FingerPath- All the points recorded from the path of the finger on the device screen, on
a X-Y axis. Visit FingerPath Class to learn how to create the finger path, using the
FingerPath Constructor
andFingerPath Methods
, part of theFingerPath
class. coordinatesType
CoordinatesTypeEnum
(Optional)- Specifiy the coordinates of the finger as an
CoordinatesTypeEnum
object for the ElementExists API. Default value is null. The available types are:PhysicalPixels
DeviceIndependentPixels
pressType
PressTypeEnum
(Optional)- Specify the press type for the
CoordinatesTypeEnum
inputted above for the above parameter. Default value isCoordinatesTypeEnum.DeviceIndependentPixels
. The types of press you can use are:ShortPress
LongPress
waitTime
Float (Optional)- The time (in milliseconds) that you wait for a point in the finger path to
complete.
Tip: To work as expected, the
waitTime
should be higher than0
for iOS devices. options
MobileOptions.DrawPatternOptions (Optional)- Specify the
MobileOptions.DrawPatternOptions
for theDrawPattern
action. Default value is null.
DrawPattern(List<FingerPath>, CoordinatesTypeEnum, PressTypeEnum,
float, MobileOptions.DrawPatternOptions)
Draws multiple paths marked by multiple points on the device screen. Suitable for scenarios where the user performs an action that requires two finger on the device screen.
DrawPattern(
List<FingerPath> fingerPaths,
CoordinatesTypeEnum coordinatesType = CoordinatesTypeEnum.DeviceIndependentPixels,
PressTypeEnum pressType = PressTypeEnum.ShortPress,
float waitTime = 0f,
MobileOptions. DrawPatternOptions options = null
)
DrawPattern(
List<FingerPath> fingerPaths,
CoordinatesTypeEnum coordinatesType = CoordinatesTypeEnum.DeviceIndependentPixels,
PressTypeEnum pressType = PressTypeEnum.ShortPress,
float waitTime = 0f,
MobileOptions. DrawPatternOptions options = null
)
fingerPaths
List<FingerPath>
- A list of finger paths created by multiple fingers on a screen, on a X-Y
axis (for example, in a zoom-in or zoom-out scenario, the user touches the
screen with two fingers in order to perform the action). Visit FingerPath Class to
learn how to create the finger path, using the
FingerPath Constructor
andFingerPath Methods
, part of theFingerPath
class. coordinatesType
CoordinatesTypeEnum
(Optional)- Specify the coordinates of the finger as an
CoordinatesTypeEnum
object for the ElementExists API. Default value is null. pressType
PressTypeEnum
(Optional)- Specify the press type for the
CoordinatesTypeEnum
inputted above for the above parameter. Default value isPressTypeEnum.ShortPress
. The types of press you can use are:ShortPress
LongPress
waitTime
Float (Optional)- The time (in milliseconds) that you wait for a point in the finger path to
complete.
Tip: To work as expected, the
waitTime
should be higher than0
for iOS devices. options
MobileOptions.DrawPatternOptions (Optional)- Specify the
MobileOptions.DrawPatternOptions
for theDrawPattern
action. Default value is null.