sdk
latest
false
- 概述
- 自定义活动
- 将活动迁移到 .NET 6
- 发行说明
- 构建工作流分析器规则
- 构建活动项目设置
- 创建自定义向导
- 按范围划分活动的优先级
- UiPath.Activities.Api.Base
- UiPath.Studio.Activities.Api
- UiPath.Studio.Activities.Api.Activities
- UiPath.Studio.Activities.Api.BusyService
- UiPath.Studio.Activities.Api.ExpressionEditor
- UiPath.Studio.Activities.Api.Expressions
- UiPath.Studio.Activities.Api.Licensing
- UiPath.Studio.Activities.Api.Mocking
- UiPath.Studio.Activities.Api.ObjectLibrary
- UiPath.Studio.Activities.Api.PackageBindings
- UiPath.Studio.Activities.Api.ProjectProperties
- UiPath.Studio.Activities.Api.ScopedActivities
- UiPath.Studio.Activities.Api.Settings
- UiPath.Studio.Activities.Api.Wizards
- UiPath.Studio.Activities.Api.Workflow
- UiPath.Studio.Api.Controls
- UiPath.Studio.Api.Telemetry
- UiPath.Studio.Api.Theme
- Robot JavaScript SDK
- 触发器 SDK
重要 :
请注意此内容已使用机器翻译进行了部分本地化。
新发布内容的本地化可能需要 1-2 周的时间才能完成。
开发者指南
上次更新日期 2024年10月25日
类别
默认情况下提供了几个标准类别,但请注意,您也可以添加自己的自定义类别。
生成的代码
每个属性的
LocalizedCategory
属性都包含对所选类别的引用。 可以通过转到 *Properties Resources.resx* 来修改类别名称。
Notice that the first two properties are in the Input category while the third is in the Output category and reference
Resources.Input_Category
and Resources.Output_Category
respectively.
...
#region Properties
[LocalizedDisplayName(nameof(Resources.Addition_FirstNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_FirstNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> FirstNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_SecondNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_SecondNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> SecondNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_Sum_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_Sum_Description))]
[LocalizedCategory(nameof(Resources.Output_Category))]
public OutArgument<int> Sum { get; set; }
#endregion
...
...
#region Properties
[LocalizedDisplayName(nameof(Resources.Addition_FirstNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_FirstNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> FirstNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_SecondNumber_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_SecondNumber_Description))]
[LocalizedCategory(nameof(Resources.Input_Category))]
public InArgument<int> SecondNumber { get; set; }
[LocalizedDisplayName(nameof(Resources.Addition_Sum_DisplayName))]
[LocalizedDescription(nameof(Resources.Addition_Sum_Description))]
[LocalizedCategory(nameof(Resources.Output_Category))]
public OutArgument<int> Sum { get; set; }
#endregion
...
UiPath Studio 中的效果