After installing and running Studio for the first time, the user is prompted with a license activation wizard featuring several options:
- Community Edition - A free Community license can be requested, lasting for a limited period of time, which is renewable. This option can only be activated online. The Robot that comes with the Community Edition Studio can only be connected to the UiPath Orchestrator Community Edition, under your own tenant. This option is available only with the
- Add License Key - If the user has a stand-alone enterprise trial or license code, Studio can be activated by selecting this option. This type of license activates the Enterprise Edition of Studio or Studio Pro. This activation can be done both online or offline. For more information, please see the Activating your Studio License.
- Acquire License Key - Activate your Studio or Studio Pro with a license provided from Orchestrator. Depending on the type of license selected, you can perform the following:
- Attended - UiPath Studio is used with an Attended license, which means that the user can only run or debug processes, and not edit workflows.
- Studio / StudioX - UiPath Studio is licensed with its native type of license, which means that the user can run, modify, and debug processes.
- Non-Production - UiPath Studio is used with a Non-Production license, meaning that the user can troubleshoot workflows.
- Unattended - UiPath Studio is used with an Unattended license, meaning that the user can troubleshoot workflows.
If you want to acquire a license from Orchestrator, all you need to do is connect your Studio Robot to the Orchestrator. When the connection is established a license is consumed from Orchestrator. The allocated licenses are shown in the License page.
If you already have a local license for your Studio, but still want to connect it to Orchestrator, make sure to select the Stand-alone License checkbox in Orchestrator when creating the Robot. This ensures that Orchestrator does not allocate a license from its pool of licenses, as your Studio defaults to the local one.
Updated about a year ago