# State

> `System.Activities.Statements.State`

`System.Activities.Statements.State`

A State Machine specific activity that can also serve as an Initial state, when linked directly to the Start node. It contains three editable areas, as follows:

* The **Entry** area contains the activities that are to be performed when the state is entered.
* The **Exit** area contains the activities that are to be performed upon exiting the state.
* The **Transitions** area describes the current transitions this state has in relation to other states.

  ![docs image](https://dev-assets.cms.uipath.com/assets/images/activities/activities-docs-image-185438-258e0b27.webp)

  ![docs image](https://dev-assets.cms.uipath.com/assets/images/activities/activities-docs-image-183317-0ef12058.webp)

## Properties

#### **Common**

* **DisplayName** - The display name of the activity.
