Monitors a specific UI element's state. Can only be used inside a Trigger Scope activity.
You can see an example of using this activity in conjecture with other Trigger activities here.
AnzeigeName (DisplayName) - Der Anzeigename der Aktivität.
- StateChangeEvent.OnAppear - When
On Appearoption is selected the trigger is fired when the UI element appears on the screen.
- StateChangeEvent.OnDisppear - When
On Disappearoption is selected the trigger is fired when the UI element disappears from the screen.
- Selector - Text property used to find a particular UI element when the activity is executed. It is actually a XML fragment specifying attributes of the GUI you are looking for and of some of its parents.